
About the game
Game description: Lobby Metaverse is a multiplayer game where participants can communicate via voice chat, purchase new NFT clothing items, walk through an NFT gallery, and participate in exciting puzzles and shooters.
Genre: Metaverse, Shooter.
Development environment: Unity (C#), JavaScript
Graphic editors: Adobe Photoshop, 3Ds Max, Figma, Blender
Technologies: Blockchain, NFT, Addressables, VR/XR, DataBase, Firebase, Photon, PlayFab, Metamask, webview.
Graphic style: Casual.
Game design: creation of GDD and technical specifications, sounds/music, and game balance.
Other: Particle system; Animator in the Unity environment; Shaders; 2D art, 3D art, animation; dynamic loading of new NFTs; working with lights; high-quality texture optimization; voice communication.
Goal
To develop a multiplayer online game for presenting and selling NFTs, offering players an immersive and engaging experience.
Stages of work
Creating a Game Design Document (GDD)
- We have described in detail every aspect of the game, from game mechanics and rules to characters and game objectives.
- Technologies for creating a game, system requirements, platforms (WebGL, VR, Android, iOS), and development tools (Unity, Adobe Photoshop, 3Ds Max, Figma, Blender) were identified.
Graphic and artistic design
- We created the casual style environment and overall game aesthetics and developed preliminary sketches of characters, settings, and objects.
- Blender and 3Ds Max were used to model the characters, objects, and environments in 3D.
- Adobe Photoshop and Figma were used to create the interface, icons, and other graphic elements.
- Using the Unity animator, we created smooth character animations.
- Effects such as explosions, fire, and other particle effects were added.
Game environment development
The user interface (UI) and game interface (HUD) were created using Unity, and multiplayer controls were configured using Photon.
Implementation of game mechanics and integration of blockchain technologies
- Game mechanics for puzzles and shooters were developed using C# in Unity.
- We used blockchain technologies to manage NFTs.
Testing
We ensured that all game functions worked correctly, stably, and without delays during the testing period.
Results
We have developed a multiplayer online game for presenting and selling NFT that offers players an immersive and engaging experience. The game features a detailed environment and well-animated characters, thanks to which players can explore the virtual environment and participate in puzzles and shooters.
Lobby Metaverse is available on WebGL, VR, Android, and iOS, providing broad reach and accessibility to players across platforms.